Thursday 5 May 2022

Draft audience feedback

 Feedback no.1

- Background noise to be edited

-  a few jump cuts that could be smoother 

- Good storyline used 

Feedback no.2

- Kick the chair harder

- Spend more time closing the fist

Feedback no.3

- Background noise makes it difficult for the dialogue to be heard

- Use a voiceover to cover any quiet dialogue

Feedback no.4

- Too much wind takes over the sound of the dialogue

- Good use of zoom in 

Based on our overall feedback, one thing that was commented on was our storyline, in which people commented on how well we conveyed the theme of isolation. 

Another thing that was commented on was the fact that during the park scene with the character, there is the sound of the strong wind taking over the dialogue, which makes it hard for the audience to know what I am saying. When editing the final version, this will be something that will be strongly considered, and to make sure that the audience knows what is going on, there will be a voiceover placed over as a way to let them know what the character is saying.

There were some mentions of some cuts and transitions being a bit smoother. As for the last scene, there were some shots where it was jumping from one activity to another, which was confusing to the audience in terms of what they were doing. This will be something to consider when it comes to editing the final version as we want to make it clear to the audience what the character is doing. Also, we will have some form of transition to fill that in to show the passing of time.

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