Feedback no.1
- The sound of the wind makes it hard to hear the dialogue
- There are a few jump cuts that could be smoother
- Good storyline used as it is relatable
Feedback no.2
- Kick the chair harder to make more of an impact
- Spend more time closing the fist to convey the showing anger
Feedback no.3
- Background noise makes it difficult for the dialogue to be heard
- Use a voiceover to cover any quiet dialogue
Feedback no.4
- Too much wind takes over the sound of the dialogue
- Good use of zooming in and out at times.
Based on our overall feedback, one thing that was commented on was our storyline, in which people commented on how well we conveyed the theme of isolation.
Another thing that was commented on was the fact that during the park scene with the character, there is the sound of the strong wind taking over the dialogue, which makes it hard for the audience to know what I am saying. When editing the final version, this will be something that will be strongly considered, and to make sure that the audience knows what is going on, there will be a voiceover placed over as a way to let them know what the character is saying.
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